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These are what I’ve done in recent 6 months.

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Editor Extensions

Toolbar Buttons

Scene List Dropdown

Allowing the team to quick launch a full gameplay session from boot loader, and quickly jump between level scenes.

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Cheat Prefs Dropdown

Allowing designers to set editor-only value overrides for easier playtesting.

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UI Toggle Button

Quickly toggle UI layer visibility in both scene view and game view, to focus on the 3D level itself.

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EventHandler

Custom implementation of event Action, allowing for more robust Debugging.

1. Logging

Logs EventHandler.Raise() details, can be disabled with a toolbar toggle button.

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2. Listeners Window

Shows all events and their active listeners in game mode.